NESpectre: The Massively Multi-Haunted NES

Learn about how we utilized Node.js,, and Azure to create an interactive multi-user experience in which the audience manipulates a modified NES game console in real-time. Audience members will use their mobile devices to influence the outcome of several live demos. This is a great session for hardware hackers, homebrew cartridge enthusiasts, JavaScript and Python geeks, and anybody who loves a good story about random, 48-hour collaborations and the magic of game festivals.
Andrew Reitano